Rust Player Count
55,797 playing now

Offline80.55.38.89:28025checked 3d ago

RustLocalControl

moddedoxide
Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #6,771 top 30%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 08:06 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 55/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 24/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 35/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average 32/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern RustLocalControl?

The name of RustLocalControl does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is off.

What is the map on RustLocalControl?

A procedural map is what RustLocalControl runs, generated by the game.

Server tags

Where can RustLocalControl be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustLocalControl fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on RustLocalControl?

These are the tags RustLocalControl publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is RustLocalControl?

RustLocalControl is offline at the moment; the last time it was seen was 3 days 14 hours ago. The average player count for the last seven days is 1, and the highest point was 1.

Where does RustLocalControl sit in the rankings?

For player hours in the last seven days, RustLocalControl ranks #6,771 and is in the top 30% of all ranked servers.

About the server

What is the uptime and reliability of RustLocalControl?

Currently offline, RustLocalControl was last seen 3 days 14 hours ago. It was up 17% of the time over the last 6 full days, 24 of 144 hours. Rust Player Count recorded it for the first time on 6 October 2026.

What Rust version is used on RustLocalControl?

Rust network protocol 2634 and build 166652 on Linux is what RustLocalControl uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RustLocalControl?

There is no region published by RustLocalControl. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 80.55.38.89:28025.

Wipe information

What changes on RustLocalControl on wipe day?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does RustLocalControl follow?

With so few of RustLocalControl's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 7 days 14 hours ago.

Connect to the server

What steps are needed to join RustLocalControl?

Joining is done by opening the console (F1) and running client.connect 80.55.38.89:28025. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.