Online81.0.246.242:28315checked 8m ago
JonDoughandfriends
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW13d ago | 0 | – | running | 0 |
| Mon 14 Sep, 10:23 UTC30d ago | 1 | halved by day 1 | 17.3 days | 0 |
| Mon 14 Sep, 01:19 UTC30d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does JonDoughandfriends use?
The name of JonDoughandfriends does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.
What is the map on JonDoughandfriends?
The game generates a procedural map of size 5,000 with seed 2147483647 for JonDoughandfriends. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can JonDoughandfriends be found in Rust Player Count lists and filters?
The Rust Player Count lists that JonDoughandfriends fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on JonDoughandfriends convey?
For the game's server browser, JonDoughandfriends publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is JonDoughandfriends?
Right now, 0 players are on JonDoughandfriends, which has 50 slots. With a peak of 1, the average over seven days is 0 players. The highest average in the last 48 hours was 0 players at 18:00 UTC.
How does JonDoughandfriends compare in server rankings?
JonDoughandfriends is in the top 59% of all ranked servers with a rank of #13,021 for player hours over the past seven days.
Server information
How reliable is JonDoughandfriends, and is it online?
JonDoughandfriends is currently online. Based on the uptime it reports, the last restart was about 35 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on JonDoughandfriends?
Rust network protocol 2634 and build 167781 on Windows is what JonDoughandfriends uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does JonDoughandfriends serve?
There is no region published by JonDoughandfriends. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 81.0.246.242:28315.
What is the performance like on JonDoughandfriends?
Over the last 48 hours, the average server fps was 59, and it never dropped below 56. The highest entity count was 145,978, covering buildings, deployables and all other objects. Memory usage reached up to 3,657 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What changes on JonDoughandfriends on wipe day?
Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.
What wipe pattern does JonDoughandfriends follow?
With irregular wipe times on JonDoughandfriends, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 13 days 4 hours ago.
Connect to the server
What is the process to join JonDoughandfriends?
Open the Rust console with F1, then type client.connect 81.0.246.242:28315. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
