OnlineEU81.106.94.105:28015checked 12m ago
PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 23 October, 14:34 UTC, in 8d 4h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:34 UTC5d ago | 7 | – | running | 0 |
| Tue 6 Oct, 17:20 UTC8d ago | 6 | held half | 2.9 days | 6 |
| Thu 1 Oct, 17:53 UTC FW13d ago | 9 | held half | 5 days | 2 |
| Thu 17 Sep, 18:04 UTC27d ago | 7 | halved by day 7 | 14 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?
PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases sets its gather rate to 10x, as its name states. The group limit is the game's default of 8 players. The server runs pve, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?
The game generates a procedural map of size 4,500 with seed 1403708994 for PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Tacmans Generated Map.
Server tags
Who manages PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?
A homeonmypc.uk hostname is published by PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases, and 1 other server we track also publishes one, so the same operator probably runs them.
Where can PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases be found in Rust Player Count lists and filters?
These Rust Player Count lists include PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases: 10x Rust servers, EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you interpret the tags on PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?
These are the tags PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^b (Biweekly): Wipes happen once every fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; modded (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?
1 of 100 slots are filled on PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases right now. With a peak of 7, the average over seven days is 2 players. The busiest time in the last 48 hours was 17:00 UTC, with an average of 6 players.
How does PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases compare in server rankings?
PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases ranks #2,637 for player hours over the past seven days, #983 in Europe, and is in the top 12% of all ranked servers.
Server details
What is the online status and reliability of PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?
Right now, PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases is up. It reports an uptime that puts the last restart at roughly 2 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?
On Linux, PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
What region does PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases serve?
Its EU tag shows PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 81.106.94.105:28015.
How well does PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases perform?
In the last 48 hours, it averaged 59 server fps, with a low of 44. Up to 158,879 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,872 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What changes on PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases on wipe day?
Across its recent wipes, the busiest times averaged 7 players. 27 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 67% of recent wipes. Otherwise, it dropped below half by day 7.
What wipe pattern does PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases follow?
With too few of PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases's wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Friday 23 October at 14:34 UTC. The world in play was created 13 days 16 hours ago. A biweekly wipe schedule appears in its tags.
Connect to the server
What is the process to join PVE/P Tacs 10x Modded Rust Custom Stacks SkillTree RaidBases?
Joining is done by opening the console (F1) and running client.connect 81.106.94.105:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://homeonmypc.uk/rust-server/index.html.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167398,ts8,^o^z,modded
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.