Rust Player Count
50,921 playing now

Offline81.141.211.204:28015checked 7d ago

Production-test-server

monthly wipes moddedcarbon
Players now 1/ 1 100% full
7-day average 0 peak –
Rank #13,767 top 61%
Last wipe 7d ago monthly schedule
Next wipe 22d 7h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence

Usual gap 2 days between real wipes
On rhythm 29% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 2

Coming wipes

22d 7hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Tue 6 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:03 UTC7d ago 1 – running 0
Sun 4 Oct, 12:11 UTC9d ago 1 – 2 days 0
Thu 1 Oct, 11:42 UTC12d ago 1 – 3 days 1
Tue 29 Sep, 17:24 UTC14d ago 1 – 1.8 days 0
Sat 26 Sep, 21:43 UTC17d ago 1 held half 2.8 days 0
Thu 17 Sep, 11:41 UTC26d ago 1 halved by day 2 9.4 days 1
Wed 16 Sep, 09:10 UTC28d ago 1 – 1.1 days 1
Wed 16 Sep, 01:02 UTC28d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 39/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 33/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 69 on average 24/ 200
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 14/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 60 on average 12/ 1000

Quick answers

from the figures on this page

Settings and map

What are the server rules for Production-test-server?

The name of Production-test-server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Server tags

Where can Production-test-server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Production-test-server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Production-test-server?

The game's server browser reads these tags from Production-test-server: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Production-test-server have?

Currently offline, Production-test-server was last seen 7 days 22 hours ago.

What position does Production-test-server hold among Rust servers?

Production-test-server is in the top 61% of all ranked servers with a rank of #13,767 for player hours over the past seven days.

Server information

What is the uptime and reliability of Production-test-server?

Production-test-server is down at the moment and was last seen 7 days 22 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 14 September 2026.

What Rust version is used on Production-test-server?

Windows hosts Production-test-server, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Production-test-server serve?

There is no region published by Production-test-server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 81.141.211.204:28015.

Wipe information

What changes on Production-test-server on wipe day?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 50% of recent wipes. If not, the crowd went below half by day 2.

What wipe pattern does Production-test-server follow?

The only wipes for Production-test-server are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 7 days 23 hours. The tags show a wipe schedule set to monthly.

Connect to the server

What is the process to join Production-test-server?

Joining is done by opening the console (F1) and running client.connect 81.141.211.204:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.