Rust Player Count
37,866 playing now

Offline81.193.161.123:28015checked 15h ago

Salty Nuts

Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #11,457 top 52%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75109:0015:0022:0004:0011:0017:00

Hourly average and peak, UTC.

Server performance

05010015020009:0015:0022:0004:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:31 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average 224/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average 126/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 206/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average 138/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 28/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average 141/ 175

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Salty Nuts?

No gather rate appears in the name of Salty Nuts. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is off.

What is the map on Salty Nuts?

Salty Nuts runs a procedural map of size 4,000 with seed 618785268, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Salty Nuts be found in Rust Player Count lists and filters?

These Rust Player Count lists include Salty Nuts: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Salty Nuts convey?

These are the tags Salty Nuts publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on Salty Nuts?

The server Salty Nuts is offline at present, with its last appearance 15 hours ago. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 07:00 UTC, averaging 1 players.

What position does Salty Nuts hold among Rust servers?

Over the last seven days, Salty Nuts is #11,457 for player hours, placing it in the top 52% of ranked servers.

About the server

What is the online status and reliability of Salty Nuts?

Last seen 15 hours ago, Salty Nuts is offline right now. Based on the uptime it reports, the last restart was about 7 days 3 hours ago. For the last 7 full days, it was online for 162 of 168 hours, a 96% uptime. Its first appearance in Rust Player Count was on 1 October 2026.

What is the Rust version for Salty Nuts?

Rust network protocol 2634 and build 167058 on Linux is what Salty Nuts uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Salty Nuts?

No region is published by Salty Nuts. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 81.193.161.123:28015.

How well does Salty Nuts perform?

The server ran at an average of 117 fps over the last 48 hours, never falling below 89. Up to 94,533 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,577 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on Salty Nuts during a wipe?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Salty Nuts wipe?

Too few wipes are recorded for Salty Nuts to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 7 days 19 hours ago.

Join the server

What is the process to join Salty Nuts?

Joining is done by opening the console (F1) and running client.connect 81.193.161.123:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build The game build is 167058.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.