Offline81.196.215.13:28018checked 5d ago
Test Server Creative
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 16:57 UTC6d ago | 1 | – | running | 0 |
| Sun 4 Oct, 21:27 UTC9d ago | 2 | – | 3.8 days | 1 |
| Sun 4 Oct, 09:35 UTC10d ago | 2 | – | 0.5 days | 1 |
| Sat 3 Oct, 23:15 UTC10d ago | 2 | – | 0.4 days | 1 |
| Sat 3 Oct, 16:26 UTC11d ago | 2 | – | 0.3 days | 1 |
| Sat 3 Oct, 08:46 UTC11d ago | 2 | – | 0.3 days | 1 |
| Fri 2 Oct, 14:31 UTC12d ago | 1 | – | 0.8 days | 0 |
| Fri 2 Oct, 07:55 UTC12d ago | 1 | – | 0.3 days | 1 |
| Thu 1 Oct, 20:32 UTC FW13d ago | 2 | – | 0.5 days | 2 |
| Thu 1 Oct, 10:45 UTC13d ago | 2 | – | 0.4 days | 0 |
| Wed 30 Sep, 19:44 UTC14d ago | 2 | – | 0.6 days | 1 |
| Wed 30 Sep, 13:10 UTC14d ago | 2 | – | 0.3 days | 1 |
| Tue 29 Sep, 22:48 UTC14d ago | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Test Server Creative?
The name of Test Server Creative does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Tags, lists and filters
Where can Test Server Creative be found in Rust Player Count lists and filters?
These Rust Player Count lists include Test Server Creative: Rust build and creative servers, Modded Rust servers and Rust creative servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you interpret the tags on Test Server Creative?
For the game's server browser, Test Server Creative publishes: gmrust (Game mode): Survival as standard in Rust; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How many players does Test Server Creative have?
Test Server Creative is offline at the moment; the last time it was seen was 5 days 1 hours ago. The average player count for the last seven days is 0, and the highest point was 1.
Where does Test Server Creative sit in the rankings?
Over the last seven days, Test Server Creative is #13,673 for player hours, placing it in the top 62% of ranked servers.
Server information
How reliable is Test Server Creative, and is it online?
Currently offline, Test Server Creative was last seen 5 days 1 hours ago. For the last 7 full days, it was online for 28 of 168 hours, a 17% uptime. Its first appearance in Rust Player Count was on 17 September 2026.
What is the Rust version for Test Server Creative?
Windows hosts Test Server Creative, which runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Test Server Creative serve?
There is no region published by Test Server Creative. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 81.196.215.13:28018.
Wipe days
What changes on Test Server Creative on wipe day?
Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 1 hours in.
What wipe pattern does Test Server Creative follow?
With irregular wipe times on Test Server Creative, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 6 days 4 hours ago.
Connect to the server
How can I connect to Test Server Creative?
Joining is done by opening the console (F1) and running client.connect 81.196.215.13:28018. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.