Rust Player Count
38,965 playing now

Offline81.245.228.184:28015checked 26d ago

Development Server

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,253 no region published
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average 236/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average 106/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 209/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average 146/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 26/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average 144/ 175

Quick answers

from the figures on this page

Settings and map

Which rules govern Development Server?

The name of Development Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What map is used on Development Server?

A procedural map, generated by the game, runs on Development Server.

Server tags

Where can Development Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Development Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Development Server?

The game's server browser reads these tags from Development Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Development Server?

Development Server is offline at the moment; the last time it was seen was 26 days 17 hours ago.

What position does Development Server hold among Rust servers?

Over the last seven days, Development Server is #13,253 for player hours, placing it in the top – of ranked servers.

Server information

What is the online status and reliability of Development Server?

Currently offline, Development Server was last seen 26 days 17 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 18 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Development Server?

Rust network protocol 2633 and build 164530 on Windows is what Development Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Development Server serve?

A region is not published by Development Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 81.245.228.184:28015.

Wipe days

When does Development Server wipe?

The rhythm of wipes on Development Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 26 days 17 hours ago.

Connect to the server

How can I connect to Development Server?

Joining is done by opening the console (F1) and running client.connect 81.245.228.184:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.