Rust Player Count
44,948 playing now

Offline81.99.210.156:28015checked 7d ago

Rise of the Hunter

moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,956 top 71%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.5 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:18 UTC FW12d ago 2 – running 0
Mon 21 Sep, 07:42 UTC22d ago 2 held half 10.5 days 0
Sun 20 Sep, 23:47 UTC23d ago 2 – 0.3 days 0
Sun 20 Sep, 12:09 UTC23d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 22/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 21/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does Rise of the Hunter use?

A gather rate is absent from the name of Rise of the Hunter. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on Rise of the Hunter?

A procedural map is what Rise of the Hunter runs, generated by the game.

Tags, lists and filters

Where can Rise of the Hunter be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rise of the Hunter fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Rise of the Hunter?

For the game's server browser, Rise of the Hunter publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Rise of the Hunter?

Currently offline, Rise of the Hunter was last seen 7 days 23 hours ago.

Where does Rise of the Hunter sit in the rankings?

Rise of the Hunter is in the top 71% of all ranked servers with a rank of #15,956 for player hours over the past seven days.

About the server

What is the uptime and reliability of Rise of the Hunter?

Rise of the Hunter is down at the moment and was last seen 7 days 23 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 18 September 2026.

What Rust version is used on Rise of the Hunter?

Rust network protocol 2634 and build 166652 on Windows is what Rise of the Hunter uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Rise of the Hunter serve?

A region is not published by Rise of the Hunter. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 81.99.210.156:28015.

Wipe information

What happens on Rise of the Hunter when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 47 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does Rise of the Hunter wipe?

No next wipe can be predicted for Rise of the Hunter, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 12 days 6 hours ago.

Connect to the server

How can I connect to Rise of the Hunter?

To get in, press F1 in Rust and enter client.connect 81.99.210.156:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.