Offline82.0.139.250:28015checked 14d ago
RavenusDev - Map Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 14:51 UTC14d ago | 1 | – | running | 0 |
| Mon 28 Sep, 22:38 UTC15d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 13:37 UTC15d ago | 1 | – | 0.4 days | 0 |
| Tue 22 Sep, 21:19 UTC21d ago | 0 | – | 5.7 days | 1 |
| Wed 16 Sep, 18:17 UTC27d ago | 1 | – | 6.1 days | 1 |
| Tue 15 Sep, 19:51 UTC28d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does RavenusDev - Map Test use?
No gather rate appears in the name of RavenusDev - Map Test. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
Tags and filters
Where can RavenusDev - Map Test be found in Rust Player Count lists and filters?
The Rust Player Count lists that RavenusDev - Map Test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on RavenusDev - Map Test?
These are the tags RavenusDev - Map Test publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does RavenusDev - Map Test have?
The server RavenusDev - Map Test is offline at present, with its last appearance 14 days 20 hours ago.
Where does RavenusDev - Map Test sit in the rankings?
For player hours in the last seven days, RavenusDev - Map Test ranks #14,514 and is in the top 61% of all ranked servers.
About the server
How reliable is RavenusDev - Map Test, and is it online?
Currently offline, RavenusDev - Map Test was last seen 14 days 20 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for RavenusDev - Map Test?
Rust network protocol 2633 and build 165217 on Windows is what RavenusDev - Map Test uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does RavenusDev - Map Test serve?
No region is published by RavenusDev - Map Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 82.0.139.250:28015.
Wipe days
What changes on RavenusDev - Map Test on wipe day?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does RavenusDev - Map Test follow?
With irregular wipe times on RavenusDev - Map Test, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 14 days 21 hours ago.
How to join
How can I connect to RavenusDev - Map Test?
Open the Rust console with F1, then type client.connect 82.0.139.250:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.