Offline82.131.105.3:28015checked 28d ago
JDF
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern JDF?
A gather rate is absent from the name of JDF. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is running on JDF?
A procedural map is what JDF runs, generated by the game.
Tags, lists and filters
Where can JDF be found in Rust Player Count lists and filters?
These Rust Player Count lists include JDF: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on JDF?
For the game's server browser, JDF publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
What is the player count on JDF?
Currently offline, JDF was last seen 28 days ago.
What position does JDF hold among Rust servers?
JDF is in the top – of all ranked servers with a rank of #15,392 for player hours over the past seven days.
Server information
What is the online status and reliability of JDF?
JDF is down at the moment and was last seen 28 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 15 September 2026.
What Rust version is used on JDF?
Rust network protocol 2633 and build 162929 on Windows is what JDF uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find JDF?
No region is published by JDF. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 82.131.105.3:28015.
Wipe schedule
When does JDF wipe?
Too few wipes are recorded for JDF to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 40 days ago.
Join the server
What is the process to join JDF?
Open the Rust console with F1, then type client.connect 82.131.105.3:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.