Rust Player Count
84,984 playing now

Offline82.152.132.81:28015checked 19d ago

repro - tickserv.com

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,320 top 71%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 509/ 575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average 437/ 500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average 261/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average 414/ 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average 43/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average 371/ 450

Quick answers

from the figures on this page

Rules and settings

What configuration does repro - tickserv.com use?

No gather rate appears in the name of repro - tickserv.com. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is running on repro - tickserv.com?

The game generates a procedural map of size 3,000 with seed 4242 for repro - tickserv.com. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can repro - tickserv.com be found in Rust Player Count lists and filters?

The Rust Player Count lists that repro - tickserv.com fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on repro - tickserv.com convey?

These are the tags repro - tickserv.com publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on repro - tickserv.com?

Currently offline, repro - tickserv.com was last seen 19 days 6 hours ago.

Where does repro - tickserv.com sit in the rankings?

For player hours in the last seven days, repro - tickserv.com ranks #16,320 and is in the top 71% of all ranked servers.

About the server

What is the online status and reliability of repro - tickserv.com?

Last seen 19 days 6 hours ago, repro - tickserv.com is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Player Count first saw it.

What is the Rust version for repro - tickserv.com?

On Linux, repro - tickserv.com runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does repro - tickserv.com serve?

A region is not published by repro - tickserv.com. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 82.152.132.81:28015.

Wipe days

How often does repro - tickserv.com wipe?

Too few wipes are recorded for repro - tickserv.com to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 19 days 7 hours.

How to join

What is the process to join repro - tickserv.com?

Open the Rust console with F1, then type client.connect 82.152.132.81:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://tickserv.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.