Rust Player Count
75,538 playing now

Offline82.153.118.122:28015checked 3d ago

Paradise Lost

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,892 top 72%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.4 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 21 SepFri 18 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 12:47 UTC23d ago 1 – running 0
Fri 18 Sep, 18:33 UTC26d ago 1 held half 2.8 days 0
Wed 16 Sep, 17:02 UTC28d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 116/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 150/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 21/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 53/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Paradise Lost use?

A gather rate is absent from the name of Paradise Lost. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on Paradise Lost?

The game generates a procedural map of size 3,500 with seed 1836326490 for Paradise Lost. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Paradise Lost be found in Rust Player Count lists and filters?

These Rust Player Count lists include Paradise Lost: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on Paradise Lost?

These are the tags Paradise Lost publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Paradise Lost?

Currently offline, Paradise Lost was last seen 3 days 1 hours ago. The average player count for the past seven days is 0.

What position does Paradise Lost hold among Rust servers?

Over the last seven days, Paradise Lost is #15,892 for player hours, placing it in the top 72% of ranked servers.

Server details

What is the online status and reliability of Paradise Lost?

Last seen 3 days 1 hours ago, Paradise Lost is offline right now. It was up 69% of the time over the last 7 full days, 116 of 168 hours. Its first appearance in Rust Player Count was on 15 September 2026.

What Rust version is used on Paradise Lost?

Rust network protocol 2633 and build 164530 on Windows is what Paradise Lost uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Paradise Lost serve?

No region is published by Paradise Lost. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 82.153.118.122:28015.

Wipe schedule

What happens on Paradise Lost when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does Paradise Lost follow?

No next wipe can be predicted for Paradise Lost, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 23 days 7 hours ago.

Join the server

What steps are needed to join Paradise Lost?

Open the Rust console with F1, then type client.connect 82.153.118.122:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.