Rust Player Count
33,425 playing now

Offline82.17.236.46:28015checked 14d ago

Private Rust Vanilla+

moddedcarbon
Players now 0/ 1 0% full
7-day average 0 peak –
Rank #16,859 top 71%
Last wipe 17d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 6.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepMon 14 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 16:00 UTC17d ago 1 – running 1
Mon 14 Sep, 19:04 UTC29d ago 1 held half 11.9 days 1
Sun 13 Sep, 18:58 UTC30d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 28/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 12/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 12/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Private Rust Vanilla+ use?

A gather rate is absent from the name of Private Rust Vanilla+. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on Private Rust Vanilla+?

A procedural map is what Private Rust Vanilla+ runs, generated by the game.

Tags, lists and filters

Where can Private Rust Vanilla+ be found in Rust Player Count lists and filters?

The Rust Player Count lists that Private Rust Vanilla+ fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on Private Rust Vanilla+?

These are the tags Private Rust Vanilla+ publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166235 (Build): Build number: 166235; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Private Rust Vanilla+?

The server Private Rust Vanilla+ is offline at present, with its last appearance 14 days 10 hours ago.

How does Private Rust Vanilla+ compare in server rankings?

Over the last seven days, Private Rust Vanilla+ is #16,859 for player hours, placing it in the top 71% of ranked servers.

Server information

What is the uptime and reliability of Private Rust Vanilla+?

Last seen 14 days 10 hours ago, Private Rust Vanilla+ is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Private Rust Vanilla+?

Rust network protocol 2634 and build 166235 on Windows is what Private Rust Vanilla+ uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Private Rust Vanilla+ serve?

No region is published by Private Rust Vanilla+. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 82.17.236.46:28015.

Wipe information

What happens on Private Rust Vanilla+ when a wipe occurs?

Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does Private Rust Vanilla+ wipe?

With irregular wipe times on Private Rust Vanilla+, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 17 days 13 hours ago.

Join the server

How can I connect to Private Rust Vanilla+?

To get in, press F1 in Rust and enter client.connect 82.17.236.46:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166235
Build Build number: 166235.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.