OnlineEU82.38.2.150:28015checked 5m ago
[EU] Dawgs - Build Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC10h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for [EU] Dawgs - Build Server?
The name of [EU] Dawgs - Build Server does not state a gather rate. The group limit is the game's default of 8 players. build & creative is the game mode, building sandbox, no gathering. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on [EU] Dawgs - Build Server?
A procedural map of size 6,000 is what [EU] Dawgs - Build Server runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.
Tags, lists and filters
Where can [EU] Dawgs - Build Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include [EU] Dawgs - Build Server: Rust build and creative servers, EU Rust servers, Modded Rust servers and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on [EU] Dawgs - Build Server?
These are the tags [EU] Dawgs - Build Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^c (Creative): Creative building: no gathering, just construct as you wish; ^k (Build server): Build and test base designs here; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is [EU] Dawgs - Build Server?
With 50 slots, [EU] Dawgs - Build Server has 0 players at the moment. The average player count for the last seven days is 1, and the highest point was 2. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 2 players.
What position does [EU] Dawgs - Build Server hold among Rust servers?
For player hours in the last seven days, [EU] Dawgs - Build Server is #10,195 overall, #2,196 in Europe, and in the top 46% of all ranked servers.
Server information
What is the uptime and reliability of [EU] Dawgs - Build Server?
Right now, [EU] Dawgs - Build Server is up. The uptime it gives suggests it restarted about 7 hours ago. 13 October 2026 is when Rust Player Count first saw it.
What Rust version is used on [EU] Dawgs - Build Server?
Linux hosts [EU] Dawgs - Build Server, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find [EU] Dawgs - Build Server?
Its EU tag shows [EU] Dawgs - Build Server lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 82.38.2.150:28015.
What is the performance like on [EU] Dawgs - Build Server?
In the last 48 hours, it averaged 240 server fps, with a low of 239. Up to 2,942 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,165 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
How often does [EU] Dawgs - Build Server wipe?
With so few of [EU] Dawgs - Build Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 9 hours.
Connect to the server
What steps are needed to join [EU] Dawgs - Build Server?
Open the Rust console with F1, then type client.connect 82.38.2.150:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^c,^k,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^c
^k
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.