Rust Player Count
53,868 playing now

Online82.64.113.16:28015checked 10m ago

Ohana SweetHome

Players now 2/ 30 7% full
7-day average 0 peak 2
Rank #6,961 top 31%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep10 Oct13 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:29 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 240/ 275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 228/ 275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average 343/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 205/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 39/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 186/ 275

Quick answers

from the figures on this page

Settings and map

Which rules govern Ohana SweetHome?

No gather rate appears in the name of Ohana SweetHome. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on Ohana SweetHome?

Ohana SweetHome runs a procedural map of size 4,500 with seed 2137891339, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Ohana SweetHome be found in Rust Player Count lists and filters?

The Rust Player Count lists that Ohana SweetHome fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on Ohana SweetHome convey?

These are the tags Ohana SweetHome publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does Ohana SweetHome have?

With 30 slots, Ohana SweetHome has 2 players at the moment. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 1 players at 12:00 UTC.

What position does Ohana SweetHome hold among Rust servers?

For player hours in the last seven days, Ohana SweetHome ranks #6,961 and is in the top 31% of all ranked servers.

Server details

What is the online status and reliability of Ohana SweetHome?

Right now, Ohana SweetHome is up. The uptime it gives suggests it restarted about 4 days 8 hours ago. It was up 51% of the time over the last 7 full days, 86 of 168 hours. Rust Player Count recorded it for the first time on 19 September 2026.

What Rust version is used on Ohana SweetHome?

Windows hosts Ohana SweetHome, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Ohana SweetHome?

A region is not published by Ohana SweetHome. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 82.64.113.16:28015.

What is the performance like on Ohana SweetHome?

In the last 48 hours, it averaged 138 server fps, with a low of 124. Up to 120,618 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,264 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on Ohana SweetHome on wipe day?

Recent wipes saw an average peak of 2 players. 31 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Ohana SweetHome wipe?

Too few wipes are recorded for Ohana SweetHome to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 4 days 10 hours ago.

How to join

What steps are needed to join Ohana SweetHome?

To get in, press F1 in Rust and enter client.connect 82.64.113.16:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp30
Max players The server has 30 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.