Rust Player Count
70,423 playing now

Offline82.64.53.235:28015checked 11d ago

My Rust server | Powered by AMP

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,923 top 69%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 02:15 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 349/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 356/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 306/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 336/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 64/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 277/ 400

Quick answers

from the figures on this page

Settings and map

What configuration does My Rust server | Powered by AMP use?

A gather rate is absent from the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is running on My Rust server | Powered by AMP?

The game generates a procedural map of size 4,500 with seed 6738 for My Rust server | Powered by AMP. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can My Rust server | Powered by AMP be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Rust server | Powered by AMP fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on My Rust server | Powered by AMP convey?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is My Rust server | Powered by AMP?

The server My Rust server | Powered by AMP is offline at present, with its last appearance 11 days 15 hours ago.

What position does My Rust server | Powered by AMP hold among Rust servers?

For player hours in the last seven days, My Rust server | Powered by AMP ranks #15,923 and is in the top 69% of all ranked servers.

Server details

How reliable is My Rust server | Powered by AMP, and is it online?

Currently offline, My Rust server | Powered by AMP was last seen 11 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 26 September 2026.

What Rust version is used on My Rust server | Powered by AMP?

Rust network protocol 2633 and build 165217 on Windows is what My Rust server | Powered by AMP uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does My Rust server | Powered by AMP serve?

A region is not published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 82.64.53.235:28015.

Wipe schedule

What should you expect on My Rust server | Powered by AMP during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does My Rust server | Powered by AMP wipe?

The rhythm of wipes on My Rust server | Powered by AMP cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 12 days 18 hours.

Connect to the server

What steps are needed to join My Rust server | Powered by AMP?

Open the Rust console with F1, then type client.connect 82.64.53.235:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.