Rust Player Count
84,698 playing now

Offline82.67.108.110:28025checked 5d ago

TEST SERVER

moddedcarbon
Players now 1/ 50 2% full
7-day average 0 peak 1
Rank #14,879 top 67%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.2 days between real wipes
On rhythm 50% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:14 UTC10d ago 1 – running 0
Fri 2 Oct, 08:55 UTC12d ago 1 – 2.3 days 0
Thu 1 Oct, 18:25 UTC FW13d ago 1 – 0.6 days 1
Thu 24 Sep, 14:07 UTC20d ago 1 – 7.2 days 0
Tue 22 Sep, 11:10 UTC22d ago 1 – 2.1 days 0
Tue 15 Sep, 16:39 UTC29d ago 1 halved by day 3 6.8 days 0
Sun 13 Sep, 18:15 UTC31d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 148/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 186/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 32/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 63/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does TEST SERVER use?

No gather rate appears in the name of TEST SERVER. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is running on TEST SERVER?

A procedural map is what TEST SERVER runs, generated by the game.

Tags and filters

Where can TEST SERVER be found in Rust Player Count lists and filters?

The Rust Player Count lists that TEST SERVER fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on TEST SERVER?

The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does TEST SERVER have?

Currently offline, TEST SERVER was last seen 5 days 21 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does TEST SERVER hold among Rust servers?

For player hours in the last seven days, TEST SERVER ranks #14,879 and is in the top 67% of all ranked servers.

Server information

How reliable is TEST SERVER, and is it online?

Currently offline, TEST SERVER was last seen 5 days 21 hours ago. For the last 7 full days, it was online for 1 of 168 hours, a 1% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on TEST SERVER?

Rust network protocol 2634 and build 167231 on Linux is what TEST SERVER uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does TEST SERVER serve?

No region is published by TEST SERVER. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 82.67.108.110:28025.

Wipe schedule

What should you expect on TEST SERVER during a wipe?

The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 3.

What wipe pattern does TEST SERVER follow?

Wipes on TEST SERVER come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 10 days 1 hours ago.

How to join

What is the process to join TEST SERVER?

Open the Rust console with F1, then type client.connect 82.67.108.110:28025. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167231
Build The game build is 167231.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.