Rust Player Count
68,616 playing now

Offline82.67.133.103:28015checked 11d ago

Development Server

Players now 0/ 5 0% full
7-day average 0 peak –
Rank #14,690 top 64%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:09 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 345/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 348/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 313/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 321/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 56/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 263/ 400

Quick answers

from the figures on this page

Settings and map

What are the server rules for Development Server?

No gather rate appears in the name of Development Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

Which map is running on Development Server?

A procedural map, generated by the game, runs on Development Server.

Server tags

Where can Development Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Development Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Development Server convey?

For the game's server browser, Development Server publishes: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Development Server?

Currently offline, Development Server was last seen 11 days 4 hours ago.

How does Development Server compare in server rankings?

For player hours in the last seven days, Development Server ranks #14,690 and is in the top 64% of all ranked servers.

Server information

What is the uptime and reliability of Development Server?

Currently offline, Development Server was last seen 11 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 16 September 2026.

What is the Rust version for Development Server?

On Windows, Development Server runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Development Server?

No region is published by Development Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 82.67.133.103:28015.

Wipe days

What should you expect on Development Server during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Development Server wipe?

Too few wipes are recorded for Development Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 11 days 8 hours ago.

How to join

What is the process to join Development Server?

Open the Rust console with F1, then type client.connect 82.67.133.103:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.