Rust Player Count
50,523 playing now

Offline83.217.171.135:28015checked 14d ago

Local Staging Test Server

Players now 1/ 5 20% full
7-day average 0 peak –
Rank #16,186 top 68%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:01 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 211/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 195/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average 383/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 183/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 33/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 147/ 225

Quick answers

from the figures on this page

Settings and map

What configuration does Local Staging Test Server use?

The name of Local Staging Test Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Tags, lists and filters

Where can Local Staging Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local Staging Test Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Local Staging Test Server?

The game's server browser reads these tags from Local Staging Test Server: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166257 (Build): Build number: 166257; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Local Staging Test Server?

Local Staging Test Server is offline at the moment; the last time it was seen was 14 days 2 hours ago.

What position does Local Staging Test Server hold among Rust servers?

For player hours in the last seven days, Local Staging Test Server ranks #16,186 and is in the top 68% of all ranked servers.

Server details

How reliable is Local Staging Test Server, and is it online?

Currently offline, Local Staging Test Server was last seen 14 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 29 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Local Staging Test Server?

Rust network protocol 2634 and build 166257 on Windows is what Local Staging Test Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Local Staging Test Server?

No region is published by Local Staging Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 83.217.171.135:28015.

Wipe schedule

What happens on Local Staging Test Server when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Local Staging Test Server wipe?

The rhythm of wipes on Local Staging Test Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 14 days 2 hours ago.

Connect to the server

What is the process to join Local Staging Test Server?

To get in, press F1 in Rust and enter client.connect 83.217.171.135:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166257,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166257
Build Build number: 166257.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.