Rust Player Count
44,746 playing now

Offline83.5.171.87:28015checked 2h ago

dast staging main

Players now 1/ 10 10% full
7-day average 0 peak 1
Rank #8,058 top 36%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75114:0021:0001:0005:0016:0022:00

Hourly average and peak, UTC.

Server performance

010020030040014:0021:0001:0005:0016:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:13 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 166/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average 119/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average 427/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 142/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 25/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 126/ 175

Quick answers

from the figures on this page

Rules and settings

What are the server rules for dast staging main?

No gather rate appears in the name of dast staging main. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What map is used on dast staging main?

The game generates a procedural map of size 4,100 with seed 76184477 for dast staging main. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can dast staging main be found in Rust Player Count lists and filters?

The Rust Player Count lists that dast staging main fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on dast staging main convey?

The game's server browser reads these tags from dast staging main: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2635 (Protocol): Joining requires the same protocol: 2635; cs167877 (Build): It runs on game build 167877; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on dast staging main?

Currently offline, dast staging main was last seen 2 hours ago. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 13:00 UTC, averaging 1 players.

How does dast staging main compare in server rankings?

For player hours in the last seven days, dast staging main ranks #8,058 and is in the top 36% of all ranked servers.

Server information

What is the uptime and reliability of dast staging main?

Last seen 2 hours ago, dast staging main is offline right now. Based on the uptime it reports, the last restart was about 15 minutes ago. It was up 26% of the time over the last 7 full days, 44 of 168 hours. Rust Player Count recorded it for the first time on 6 October 2026.

What Rust version is used on dast staging main?

Rust network protocol 2635 and build 167877 on Windows is what dast staging main uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does dast staging main serve?

There is no region published by dast staging main. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 83.5.171.87:28015.

What is the performance like on dast staging main?

The server ran at an average of 232 fps over the last 48 hours, never falling below 216. The highest entity count was 96,342, covering buildings, deployables and all other objects. At its highest, it used 1,746 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on dast staging main on wipe day?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in.

When does dast staging main wipe?

With so few of dast staging main's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 19 days 11 hours ago.

How to join

What is the process to join dast staging main?

Open the Rust console with F1, then type client.connect 83.5.171.87:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167877,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2635
Protocol Joining requires the same protocol: 2635.
cs167877
Build It runs on game build 167877.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.