Rust Player Count
83,040 playing now

Offline84.166.21.126:28015checked 20d ago

JellyJoker

Players now 0/ 500 0% full
7-day average 0 peak –
Rank #15,478 top 71%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 0.3 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:54 UTC20d ago 0 – running 0
Wed 23 Sep, 12:23 UTC21d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 547/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average 426/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average 199/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average 398/ 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 47/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average 348/ 425

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern JellyJoker?

No gather rate appears in the name of JellyJoker. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is used on JellyJoker?

A procedural map is what JellyJoker runs, generated by the game.

Server tags

Where can JellyJoker be found in Rust Player Count lists and filters?

These Rust Player Count lists include JellyJoker: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on JellyJoker?

The game's server browser reads these tags from JellyJoker: gmrust (Game mode): The usual Rust survival experience; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does JellyJoker have?

The server JellyJoker is offline at present, with its last appearance 20 days 21 hours ago.

How does JellyJoker compare in server rankings?

JellyJoker is in the top 71% of all ranked servers with a rank of #15,478 for player hours over the past seven days.

Server details

How reliable is JellyJoker, and is it online?

Currently offline, JellyJoker was last seen 20 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 23 September 2026.

What is the Rust version for JellyJoker?

On Windows, JellyJoker runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of JellyJoker?

There is no region published by JellyJoker. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 84.166.21.126:28015.

Wipe days

What happens on JellyJoker when a wipe occurs?

The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does JellyJoker wipe?

The rhythm of wipes on JellyJoker cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 20 days 21 hours.

Connect to the server

How can I connect to JellyJoker?

Open the Rust console with F1, then type client.connect 84.166.21.126:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.