Rust Player Count
56,265 playing now

Online84.221.16.135:28015checked 12m ago

[EU|ITA] Mich

moddedoxide
Players now 1/ 5 20% full
7-day average 0 peak 2
Rank #5,354 top 24%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.511.5213:0018:0010:0014:0019:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0018:0010:0014:0019:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1 days between real wipes
On rhythm 43% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:36 UTC3d ago 2 – running 0
Sat 10 Oct, 09:08 UTC5d ago 1 held half 2 days 0
Sun 4 Oct, 14:05 UTC10d ago 1 held half 5.8 days 1
Sun 4 Oct, 07:11 UTC11d ago 1 – 0.3 days 0
Sat 3 Oct, 09:21 UTC12d ago 1 – 0.9 days 0
Fri 2 Oct, 10:20 UTC13d ago 1 – 1 days 0
Wed 16 Sep, 08:13 UTC29d ago 1 halved by day 4 16.1 days 0
Tue 15 Sep, 09:55 UTC30d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 124/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 20/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 34/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 9/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does [EU|ITA] Mich use?

No gather rate appears in the name of [EU|ITA] Mich. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on [EU|ITA] Mich?

[EU|ITA] Mich uses a custom map, size 4,250. You can get the map file from this page.

Tags and filters

Where can [EU|ITA] Mich be found in Rust Player Count lists and filters?

The Rust Player Count lists that [EU|ITA] Mich fits are: EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on [EU|ITA] Mich?

These are the tags [EU|ITA] Mich publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; rustmaps (Custom tag): A plugin or the owner created this tag outside Rust's standard set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is [EU|ITA] Mich?

Right now, 1 players are on [EU|ITA] Mich, which has 5 slots. With a peak of 2, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 13:00 UTC, averaging 1 players.

What position does [EU|ITA] Mich hold among Rust servers?

Over the last seven days, [EU|ITA] Mich is #5,354 for player hours, placing it in the top 24% of ranked servers.

Server details

What is the online status and reliability of [EU|ITA] Mich?

You can find [EU|ITA] Mich online at the moment. Based on the uptime it reports, the last restart was about 2 hours ago. For the last 7 full days, it was online for 95 of 168 hours, a 57% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on [EU|ITA] Mich?

Windows hosts [EU|ITA] Mich, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [EU|ITA] Mich serve?

Without a region tag from [EU|ITA] Mich, its name points to Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 84.221.16.135:28015.

How well does [EU|ITA] Mich perform?

Over the last 48 hours, the average server fps was 112, and it never dropped below 1. The highest entity count was 134,098, covering buildings, deployables and all other objects. Memory usage reached up to 4,030 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on [EU|ITA] Mich when a wipe occurs?

Recent wipes saw an average peak of 1 players. 7 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does [EU|ITA] Mich wipe?

No next wipe can be predicted for [EU|ITA] Mich, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 3 days 2 hours ago.

How to join

What is the process to join [EU|ITA] Mich?

Joining is done by opening the console (F1) and running client.connect 84.221.16.135:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/wfgp5uybw7.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival as standard in Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Other

rustmaps
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.