Rust Player Count
66,836 playing now

Offline84.247.45.217:28015checked 17d ago

Serton Local Dev [NO-EAC]

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,611 top 71%
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 338/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 336/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 321/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 288/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 54/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 244/ 400

Quick answers

from the figures on this page

Rules and settings

Which rules govern Serton Local Dev [NO-EAC]?

The name of Serton Local Dev [NO-EAC] does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What map is used on Serton Local Dev [NO-EAC]?

A procedural map, generated by the game, runs on Serton Local Dev [NO-EAC].

Tags and filters

Where can Serton Local Dev [NO-EAC] be found in Rust Player Count lists and filters?

These Rust Player Count lists include Serton Local Dev [NO-EAC]: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Serton Local Dev [NO-EAC]?

For the game's server browser, Serton Local Dev [NO-EAC] publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs163207 (Build): It runs on game build 163207; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Serton Local Dev [NO-EAC]?

Currently offline, Serton Local Dev [NO-EAC] was last seen 17 days 10 hours ago.

What position does Serton Local Dev [NO-EAC] hold among Rust servers?

Over the last seven days, Serton Local Dev [NO-EAC] is #16,611 for player hours, placing it in the top 71% of ranked servers.

Server information

What is the online status and reliability of Serton Local Dev [NO-EAC]?

Last seen 17 days 10 hours ago, Serton Local Dev [NO-EAC] is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 24 September 2026.

What Rust version is used on Serton Local Dev [NO-EAC]?

Windows hosts Serton Local Dev [NO-EAC], which runs Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam updates it for you.

What region does Serton Local Dev [NO-EAC] serve?

No region is published by Serton Local Dev [NO-EAC]. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 84.247.45.217:28015.

Wipe days

How often does Serton Local Dev [NO-EAC] wipe?

Too few wipes are recorded for Serton Local Dev [NO-EAC] to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 38 days 9 hours.

Connect to the server

What steps are needed to join Serton Local Dev [NO-EAC]?

Joining is done by opening the console (F1) and running client.connect 84.247.45.217:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs163207
Build It runs on game build 163207.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.