Rust Player Count
32,884 playing now

Online85.12.211.252:28015checked 9m ago

LOST RUST PVE

biweekly wipes moddedoxidepve
Players now 1/ 100 1% full
7-day average 4 peak 12
Rank #1,733 top 8%
Last wipe 13d ago biweekly schedule
Next wipe 2d 2h Sat 17 Oct, 08:45 UTC

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 08:45 UTC, in 2d 2h. Its biweekly schedule tag · low confidence

Usual gap 7.8 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 14 players, last three wipes
Crowd held 0% else halves by day 11

Coming wipes

2d 2hSat 17 Oct, 08:45 UTC
16d 2hSat 31 Oct, 08:45 UTC
21d 13hThu 5 Nov, 19:00 UTC FW
30d 2hSat 14 Nov, 08:45 UTC
44d 2hSat 28 Nov, 08:45 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:45 UTC11d ago 15 – running 5
Thu 1 Oct, 18:25 UTC FW13d ago 15 – 1.6 days 3
Thu 17 Sep, 16:23 UTC27d ago 12 halved by day 11 14.1 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 91/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 149/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 53 on average 45/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 48 on average 6/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average 18/ 250
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average 46/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does LOST RUST PVE use?

No gather rate appears in the name of LOST RUST PVE. Up to 8 players per group, which is the game's default. pve is the game mode, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on LOST RUST PVE?

The game generates a procedural map of size 4,250 with seed 874806 for LOST RUST PVE. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can LOST RUST PVE be found in Rust Player Count lists and filters?

These Rust Player Count lists include LOST RUST PVE: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on LOST RUST PVE convey?

For the game's server browser, LOST RUST PVE publishes: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^b (Biweekly): Wipes happen once every fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does LOST RUST PVE have?

Right now, 1 players are on LOST RUST PVE, which has 100 slots. The seven-day average is 4 players, with a peak of 12. The highest average in the last 48 hours was 6 players at 12:00 UTC.

What position does LOST RUST PVE hold among Rust servers?

Over the last seven days, LOST RUST PVE is #1,733 for player hours, placing it in the top 8% of ranked servers.

Server details

What is the online status and reliability of LOST RUST PVE?

You can find LOST RUST PVE online at the moment. It reports an uptime that puts the last restart at roughly 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for LOST RUST PVE?

On Linux, LOST RUST PVE runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find LOST RUST PVE?

A region is not published by LOST RUST PVE. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 85.12.211.252:28015.

How well does LOST RUST PVE perform?

The server ran at an average of 57 fps over the last 48 hours, never falling below 31. The maximum number of entities it carried was 139,649, which includes buildings, deployables and everything else. Memory usage reached up to 3,956 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on LOST RUST PVE when a wipe occurs?

Recent wipes saw an average peak of 14 players. 4 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 11.

What wipe pattern does LOST RUST PVE follow?

The schedule cannot be confirmed from the few LOST RUST PVE wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Saturday 17 October at 08:45 UTC. It has been running its current world for 13 days 11 hours. A biweekly wipe schedule appears in its tags.

Join the server

What steps are needed to join LOST RUST PVE?

Open the Rust console with F1, then type client.connect 85.12.211.252:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://lostrust.online/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.