Rust Player Count
69,550 playing now

Online85.131.244.66:28015checked 10m ago

RustServer

Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #15,663 top 70%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 18.4 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:13 UTC9d ago 0 – running 0
Tue 15 Sep, 22:32 UTC27d ago 0 – 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 349/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 351/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 309/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 326/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 59/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 270/ 400

Quick answers

from the figures on this page

Settings and map

What are the server rules for RustServer?

No gather rate appears in the name of RustServer. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is running on RustServer?

The game generates a procedural map of size 3,000 with seed 19686 for RustServer. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can RustServer be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustServer fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on RustServer?

These are the tags RustServer publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is RustServer?

0 of 50 slots are filled on RustServer right now. The average player count for the last seven days is 0, and the highest point was 1.

Where does RustServer sit in the rankings?

For player hours in the last seven days, RustServer ranks #15,663 and is in the top 70% of all ranked servers.

About the server

What is the online status and reliability of RustServer?

You can find RustServer online at the moment. The uptime it gives suggests it restarted about 9 days 9 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for RustServer?

Rust network protocol 2634 and build 166652 on Linux is what RustServer uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RustServer?

A region is not published by RustServer. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 85.131.244.66:28015.

Is RustServer lag-free?

In the last 48 hours, it averaged 172 server fps, with a low of 93. Up to 49,672 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,740 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on RustServer during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does RustServer follow?

Too few wipes are recorded for RustServer to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 9 days 11 hours.

How to join

How can I connect to RustServer?

Open the Rust console with F1, then type client.connect 85.131.244.66:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.