Rust Player Count
54,828 playing now

Online85.131.253.153:28015checked 11m ago

RustServer

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,967 top 71%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 18.9 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:25 UTC7d ago 0 – running 0
Thu 17 Sep, 23:19 UTC25d ago 0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 243/ 275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 242/ 275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average 328/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 220/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 42/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 198/ 275

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern RustServer?

A gather rate is absent from the name of RustServer. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on RustServer?

A procedural map of size 3,000 is what RustServer runs, generated by the game with seed 19686. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can RustServer be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustServer fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RustServer?

These are the tags RustServer publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on RustServer?

With 50 slots, RustServer has 0 players at the moment. For the past week, the average number of players was 0.

How does RustServer compare in server rankings?

RustServer is in the top 71% of all ranked servers with a rank of #15,967 for player hours over the past seven days.

About the server

What is the uptime and reliability of RustServer?

Right now, RustServer is up. The uptime it gives suggests it restarted about 7 days ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for RustServer?

On Linux, RustServer runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What region does RustServer serve?

There is no region published by RustServer. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 85.131.253.153:28015.

How well does RustServer perform?

The server ran at an average of 163 fps over the last 48 hours, never falling below 99. Up to 49,587 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,534 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on RustServer during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does RustServer wipe?

With so few of RustServer's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 7 days 2 hours.

Connect to the server

How can I connect to RustServer?

Open the Rust console with F1, then type client.connect 85.131.253.153:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.