Rust Player Count
69,618 playing now

Offline85.14.206.27:23400checked 16d ago

4Netplayers Rust Server

Players now 0/ 16 0% full
7-day average 0 peak –
Rank #16,957 top 71%
Last wipe 40d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 563/ 575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average 354/ 375
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 154/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average 337/ 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 47/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average 297/ 375

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What is the map on 4Netplayers Rust Server?

The game generates a procedural map of size 4,000 with seed 2147483647 for 4Netplayers Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include 4Netplayers Rust Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on 4Netplayers Rust Server convey?

For the game's server browser, 4Netplayers Rust Server publishes: gmvanilla (Game mode): Standard vanilla survival; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does 4Netplayers Rust Server have?

Currently offline, 4Netplayers Rust Server was last seen 16 days 7 hours ago.

How does 4Netplayers Rust Server compare in server rankings?

Over the last seven days, 4Netplayers Rust Server is #16,957 for player hours, placing it in the top 71% of ranked servers.

About the server

How reliable is 4Netplayers Rust Server, and is it online?

4Netplayers Rust Server is down at the moment and was last seen 16 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for 4Netplayers Rust Server?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find 4Netplayers Rust Server?

There is no region published by 4Netplayers Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 85.14.206.27:23400.

Wipe days

When does 4Netplayers Rust Server wipe?

With so few of 4Netplayers Rust Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 40 days 6 hours ago.

Join the server

What is the process to join 4Netplayers Rust Server?

Open the Rust console with F1, then type client.connect 85.14.206.27:23400. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp16
Max players Capacity: 16 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.