Rust Player Count
69,550 playing now

Offline85.14.211.3:22900checked 14d ago

4Netplayers Rust Server

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #14,469 top 61%
Last wipe 18d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 349/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 351/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 309/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 326/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 59/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 270/ 400

Quick answers

from the figures on this page

Settings and map

Which rules govern 4Netplayers Rust Server?

The name of 4Netplayers Rust Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

Which map is running on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that 4Netplayers Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on 4Netplayers Rust Server?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does 4Netplayers Rust Server have?

Currently offline, 4Netplayers Rust Server was last seen 14 days 1 hours ago.

How does 4Netplayers Rust Server compare in server rankings?

For player hours in the last seven days, 4Netplayers Rust Server ranks #14,469 and is in the top 61% of all ranked servers.

Server information

What is the uptime and reliability of 4Netplayers Rust Server?

4Netplayers Rust Server is down at the moment and was last seen 14 days 1 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 25 September 2026.

What is the Rust version for 4Netplayers Rust Server?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does 4Netplayers Rust Server serve?

A region is not published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 85.14.211.3:22900.

Wipe schedule

When does 4Netplayers Rust Server wipe?

The rhythm of wipes on 4Netplayers Rust Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 18 days 13 hours ago.

Connect to the server

How can I connect to 4Netplayers Rust Server?

Joining is done by opening the console (F1) and running client.connect 85.14.211.3:22900. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.