Online85.14.211.6:20000checked 9m ago
4Netplayers 311023
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:12 UTC8d ago | 0 | – | running | 0 |
| Sun 4 Oct, 03:10 UTC10d ago | 0 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does 4Netplayers 311023 use?
No gather rate appears in the name of 4Netplayers 311023. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is running on 4Netplayers 311023?
A procedural map of size 4,000 is what 4Netplayers 311023 runs, generated by the game with seed 1234567890. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can 4Netplayers 311023 be found in Rust Player Count lists and filters?
The Rust Player Count lists that 4Netplayers 311023 fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on 4Netplayers 311023?
The game's server browser reads these tags from 4Netplayers 311023: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
What is the player count on 4Netplayers 311023?
Right now, 0 players are on 4Netplayers 311023, which has 10 slots. The average player count for the past seven days is 0.
How does 4Netplayers 311023 compare in server rankings?
For player hours in the last seven days, 4Netplayers 311023 ranks #15,961 and is in the top 71% of all ranked servers.
Server information
What is the online status and reliability of 4Netplayers 311023?
4Netplayers 311023 is currently online. Based on the uptime it reports, the last restart was about 5 days 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on 4Netplayers 311023?
On Linux, 4Netplayers 311023 runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of 4Netplayers 311023?
There is no region published by 4Netplayers 311023. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 85.14.211.6:20000.
What is the performance like on 4Netplayers 311023?
Over the last 48 hours, the average server fps was 30, and it never dropped below 28. The maximum number of entities it carried was 89,380, which includes buildings, deployables and everything else. At its highest, it used 3,030 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What changes on 4Netplayers 311023 on wipe day?
Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.
What wipe pattern does 4Netplayers 311023 follow?
With so few of 4Netplayers 311023's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 8 days 8 hours.
How to join
What is the process to join 4Netplayers 311023?
Joining is done by opening the console (F1) and running client.connect 85.14.211.6:20000. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.