Rust Player Count
34,349 playing now

Offline85.14.216.102:21800checked 24d ago

4Netplayers Rust Server

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,490 top 70%
Last wipe 39d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 164/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 89/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average 342/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 107/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 19/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 95/ 125

Quick answers

from the figures on this page

Rules, map and settings

What configuration does 4Netplayers Rust Server use?

A gather rate is absent from the name of 4Netplayers Rust Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What map is used on 4Netplayers Rust Server?

The game generates a procedural map of size 4,000 with seed 1234567890 for 4Netplayers Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that 4Netplayers Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on 4Netplayers Rust Server?

For the game's server browser, 4Netplayers Rust Server publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on 4Netplayers Rust Server?

Currently offline, 4Netplayers Rust Server was last seen 24 days 19 hours ago.

How does 4Netplayers Rust Server compare in server rankings?

Over the last seven days, 4Netplayers Rust Server is #15,490 for player hours, placing it in the top 70% of ranked servers.

About the server

What is the online status and reliability of 4Netplayers Rust Server?

Last seen 24 days 19 hours ago, 4Netplayers Rust Server is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for 4Netplayers Rust Server?

Linux hosts 4Netplayers Rust Server, which runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does 4Netplayers Rust Server serve?

A region is not published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 85.14.216.102:21800.

Wipe information

When does 4Netplayers Rust Server wipe?

The rhythm of wipes on 4Netplayers Rust Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 39 days 21 hours ago.

Join the server

What steps are needed to join 4Netplayers Rust Server?

Joining is done by opening the console (F1) and running client.connect 85.14.216.102:21800. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs on game build 164530.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.