Rust Player Count
39,905 playing now

Offline85.14.216.16:24500checked 16d ago

4Netplayers Rust Server

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,957 top 71%
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average 309/ 325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 140/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average 208/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 173/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 26/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average 152/ 175

Quick answers

from the figures on this page

Rules, map and settings

What configuration does 4Netplayers Rust Server use?

The name of 4Netplayers Rust Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

Which map is running on 4Netplayers Rust Server?

A procedural map of size 5,000 is what 4Netplayers Rust Server runs, generated by the game with seed 889538489. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include 4Netplayers Rust Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on 4Netplayers Rust Server?

For the game's server browser, 4Netplayers Rust Server publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on 4Netplayers Rust Server?

Currently offline, 4Netplayers Rust Server was last seen 16 days ago.

Where does 4Netplayers Rust Server sit in the rankings?

For player hours in the last seven days, 4Netplayers Rust Server ranks #16,957 and is in the top 71% of all ranked servers.

About the server

What is the uptime and reliability of 4Netplayers Rust Server?

Currently offline, 4Netplayers Rust Server was last seen 16 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for 4Netplayers Rust Server?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 85.14.216.16:24500.

Wipe schedule

What wipe pattern does 4Netplayers Rust Server follow?

The rhythm of wipes on 4Netplayers Rust Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 38 days 15 hours ago.

How to join

How can I connect to 4Netplayers Rust Server?

Joining is done by opening the console (F1) and running client.connect 85.14.216.16:24500. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.