Offline85.14.216.2:22100checked 19d ago
4Netplayers Rust Server probe 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern 4Netplayers Rust Server probe 2?
A gather rate is absent from the name of 4Netplayers Rust Server probe 2. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on 4Netplayers Rust Server probe 2?
A procedural map of size 4,500 is what 4Netplayers Rust Server probe 2 runs, generated by the game with seed 1234567890. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can 4Netplayers Rust Server probe 2 be found in Rust Player Count lists and filters?
These Rust Player Count lists include 4Netplayers Rust Server probe 2: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on 4Netplayers Rust Server probe 2 convey?
These are the tags 4Netplayers Rust Server probe 2 publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is 4Netplayers Rust Server probe 2?
The server 4Netplayers Rust Server probe 2 is offline at present, with its last appearance 19 days 18 hours ago.
Where does 4Netplayers Rust Server probe 2 sit in the rankings?
For player hours in the last seven days, 4Netplayers Rust Server probe 2 ranks #15,641 and is in the top 71% of all ranked servers.
Server information
What is the uptime and reliability of 4Netplayers Rust Server probe 2?
Currently offline, 4Netplayers Rust Server probe 2 was last seen 19 days 18 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 16 September 2026 is when Rust Player Count first saw it.
What is the Rust version for 4Netplayers Rust Server probe 2?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server probe 2 uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find 4Netplayers Rust Server probe 2?
There is no region published by 4Netplayers Rust Server probe 2. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 85.14.216.2:22100.
Wipe schedule
How often does 4Netplayers Rust Server probe 2 wipe?
Too few wipes are recorded for 4Netplayers Rust Server probe 2 to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 27 days 8 hours ago.
Connect to the server
What is the process to join 4Netplayers Rust Server probe 2?
To get in, press F1 in Rust and enter client.connect 85.14.216.2:22100. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.