Rust Player Count
43,831 playing now

Offline85.14.216.30:21400checked 9d ago

4Netplayers Rust Server probe 2

moddedoxide
Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,798 top 61%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:43 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 86/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 91/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 26/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 28/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern 4Netplayers Rust Server probe 2?

No gather rate appears in the name of 4Netplayers Rust Server probe 2. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on 4Netplayers Rust Server probe 2?

The game generates a procedural map of size 4,499 with seed 1234567890 for 4Netplayers Rust Server probe 2. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can 4Netplayers Rust Server probe 2 be found in Rust Player Count lists and filters?

These Rust Player Count lists include 4Netplayers Rust Server probe 2: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on 4Netplayers Rust Server probe 2?

The game's server browser reads these tags from 4Netplayers Rust Server probe 2: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on 4Netplayers Rust Server probe 2?

The server 4Netplayers Rust Server probe 2 is offline at present, with its last appearance 9 days 15 hours ago.

How does 4Netplayers Rust Server probe 2 compare in server rankings?

For player hours in the last seven days, 4Netplayers Rust Server probe 2 ranks #13,798 and is in the top 61% of all ranked servers.

About the server

What is the online status and reliability of 4Netplayers Rust Server probe 2?

Last seen 9 days 15 hours ago, 4Netplayers Rust Server probe 2 is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 2 October 2026.

What is the Rust version for 4Netplayers Rust Server probe 2?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server probe 2 uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does 4Netplayers Rust Server probe 2 serve?

There is no region published by 4Netplayers Rust Server probe 2. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 85.14.216.30:21400.

Wipe days

What should you expect on 4Netplayers Rust Server probe 2 during a wipe?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in.

How often does 4Netplayers Rust Server probe 2 wipe?

Too few wipes are recorded for 4Netplayers Rust Server probe 2 to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 10 days 21 hours ago.

Join the server

What is the process to join 4Netplayers Rust Server probe 2?

Joining is done by opening the console (F1) and running client.connect 85.14.216.30:21400. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.