Rust Player Count
35,251 playing now

Online85.155.188.180:28015checked 12m ago

MMI Survival

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 08:02 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 169/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 93/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 372/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 94/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 18/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 92/ 125

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for MMI Survival?

A gather rate is absent from the name of MMI Survival. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What map is used on MMI Survival?

A procedural map of size 2,000 is what MMI Survival runs, generated by the game with seed 6738. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can MMI Survival be found in Rust Player Count lists and filters?

The Rust Player Count lists that MMI Survival fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on MMI Survival?

The game's server browser reads these tags from MMI Survival: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does MMI Survival have?

With 50 slots, MMI Survival has 0 players at the moment. For the past week, the average number of players was 0.

How does MMI Survival compare in server rankings?

For player hours in the last seven days, MMI Survival ranks #15,961 and is in the top 71% of all ranked servers.

Server information

What is the uptime and reliability of MMI Survival?

Right now, MMI Survival is up. The uptime it gives suggests it restarted about 8 days 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 4 October 2026.

What Rust version is used on MMI Survival?

On Windows, MMI Survival runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What region does MMI Survival serve?

There is no region published by MMI Survival. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 85.155.188.180:28015.

How well does MMI Survival perform?

Over the last 48 hours, the average server fps was 61, and it never dropped below 31. The highest entity count was 15,099, covering buildings, deployables and all other objects. Peak memory use was 2,440 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on MMI Survival when a wipe occurs?

Recent wipes saw an average peak of 1 players. 6 hours after the latest wipe, the crowd hit its peak.

How often does MMI Survival wipe?

The rhythm of wipes on MMI Survival cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 9 days 20 hours ago.

How to join

What steps are needed to join MMI Survival?

Open the Rust console with F1, then type client.connect 85.155.188.180:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.