Online85.155.189.54:28015checked 10m ago
[AU] Dead Signal | Monthly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern [AU] Dead Signal | Monthly?
No gather rate appears in the name of [AU] Dead Signal | Monthly. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
What map is used on [AU] Dead Signal | Monthly?
The game generates a procedural map of size 3,000 with seed 12345 for [AU] Dead Signal | Monthly. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can [AU] Dead Signal | Monthly be found in Rust Player Count lists and filters?
These Rust Player Count lists include [AU] Dead Signal | Monthly: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [AU] Dead Signal | Monthly?
These are the tags [AU] Dead Signal | Monthly publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2635 (Protocol): Joining requires the same protocol: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is [AU] Dead Signal | Monthly?
Right now, 0 players are on [AU] Dead Signal | Monthly, which has 50 slots. With a peak of 5, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 03:00 UTC, averaging 4 players.
Where does [AU] Dead Signal | Monthly sit in the rankings?
Over the last seven days, [AU] Dead Signal | Monthly is #4,072 for player hours, placing it in the top 19% of ranked servers.
Server information
What is the uptime and reliability of [AU] Dead Signal | Monthly?
Right now, [AU] Dead Signal | Monthly is up. Based on the uptime it reports, the last restart was about 22 hours ago. It was up 98% of the time over the last 2 full days, 47 of 48 hours. Rust Player Count recorded it for the first time on 22 October 2026.
What is the Rust version for [AU] Dead Signal | Monthly?
Linux hosts [AU] Dead Signal | Monthly, which runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of [AU] Dead Signal | Monthly?
Its name points to Oceania, even though [AU] Dead Signal | Monthly publishes no region tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 85.155.189.54:28015.
Is [AU] Dead Signal | Monthly lag-free?
The server ran at an average of 96 fps over the last 48 hours, never falling below 64. Up to 48,664 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,297 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What wipe pattern does [AU] Dead Signal | Monthly follow?
With so few of [AU] Dead Signal | Monthly's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 11 days 15 hours.
How to join
What steps are needed to join [AU] Dead Signal | Monthly?
Open the Rust console with F1, then type client.connect 85.155.189.54:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://radiantplay.com.au.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.