Online85.190.128.216:10900checked 7m ago
TheWalkingDead
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does TheWalkingDead use?
The name of TheWalkingDead does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on TheWalkingDead?
TheWalkingDead runs a procedural map of size 4,000 with seed 6738, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can TheWalkingDead be found in Rust Player Count lists and filters?
The Rust Player Count lists that TheWalkingDead fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on TheWalkingDead convey?
For the game's server browser, TheWalkingDead publishes: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does TheWalkingDead have?
0 of 50 slots are filled on TheWalkingDead right now. The average player count for the past seven days is 0.
Where does TheWalkingDead sit in the rankings?
For player hours in the last seven days, TheWalkingDead ranks #15,901 and is in the top 71% of all ranked servers.
About the server
How reliable is TheWalkingDead, and is it online?
Right now, TheWalkingDead is up. The uptime it gives suggests it restarted about 12 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 30 September 2026.
What is the Rust version for TheWalkingDead?
On Windows, TheWalkingDead runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of TheWalkingDead?
There is no region published by TheWalkingDead. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 85.190.128.216:10900.
How well does TheWalkingDead perform?
In the last 48 hours, it averaged 10 server fps, with a low of 7. The maximum number of entities it carried was 94,771, which includes buildings, deployables and everything else. At its highest, it used 2,414 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What should you expect on TheWalkingDead during a wipe?
Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
When does TheWalkingDead wipe?
Monthly force wipes are the sole wipes on TheWalkingDead. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 12 days 21 hours ago.
How to join
How can I connect to TheWalkingDead?
To get in, press F1 in Rust and enter client.connect 85.190.128.216:10900. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.