Rust Player Count
47,061 playing now

Online85.190.128.78:10700checked 11m ago

Wolfsschlucht

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,922 top 72%
Last wipe 13d ago no schedule published
Next wipe 21d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02.557.51001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

21d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 29/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 23/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 12/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for Wolfsschlucht?

The name of Wolfsschlucht does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on Wolfsschlucht?

The game generates a procedural map of size 4,000 with seed 2309 for Wolfsschlucht. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Wolfsschlucht be found in Rust Player Count lists and filters?

These Rust Player Count lists include Wolfsschlucht: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Wolfsschlucht?

For the game's server browser, Wolfsschlucht publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Wolfsschlucht?

0 of 50 slots are filled on Wolfsschlucht right now. The average player count for the past seven days is 0.

What position does Wolfsschlucht hold among Rust servers?

For player hours in the last seven days, Wolfsschlucht ranks #15,922 and is in the top 72% of all ranked servers.

Server details

What is the online status and reliability of Wolfsschlucht?

Right now, Wolfsschlucht is up. The uptime it gives suggests it restarted about 36 hours ago. In the last 7 full days, it was up for 144 of 168 hours, which is 86% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Wolfsschlucht?

Rust network protocol 2634 and build 167781 on Windows is what Wolfsschlucht uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Wolfsschlucht?

No region is published by Wolfsschlucht. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 85.190.128.78:10700.

What is the performance like on Wolfsschlucht?

The server ran at an average of 10 fps over the last 48 hours, never falling below 10. The highest entity count was 91,554, covering buildings, deployables and all other objects. Memory usage reached up to 2,320 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on Wolfsschlucht during a wipe?

The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Wolfsschlucht wipe?

Monthly force wipes are the sole wipes on Wolfsschlucht. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 6 hours ago.

Connect to the server

How can I connect to Wolfsschlucht?

Open the Rust console with F1, then type client.connect 85.190.128.78:10700. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.