Rust Player Count
79,545 playing now

Online85.190.158.224:10500checked 10m ago

Chaos_Clan

moddedoxide
Players now 0/ 80 0% full
7-day average 0 peak –
Rank #15,892 top 72%
Last wipe 13d ago no schedule published
Next wipe 21d 23h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

0510152020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

21d 23hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 133/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 178/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 26/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 57/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Chaos_Clan?

The name of Chaos_Clan does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Chaos_Clan?

The game generates a procedural map of size 3,500 with seed 6738 for Chaos_Clan. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Chaos_Clan be found in Rust Player Count lists and filters?

These Rust Player Count lists include Chaos_Clan: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Chaos_Clan?

These are the tags Chaos_Clan publishes for the game's server browser: gmvanilla (Game mode): Unmodified survival gameplay; mp80 (Max players): Capacity: 80 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Chaos_Clan?

Right now, 0 players are on Chaos_Clan, which has 80 slots. For the past week, the average number of players was 0.

Where does Chaos_Clan sit in the rankings?

For player hours in the last seven days, Chaos_Clan ranks #15,892 and is in the top 72% of all ranked servers.

Server details

What is the uptime and reliability of Chaos_Clan?

Right now, Chaos_Clan is up. Based on the uptime it reports, the last restart was about 31 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 1 October 2026 is when Rust Player Count first saw it.

What is the Rust version for Chaos_Clan?

Windows hosts Chaos_Clan, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Chaos_Clan serve?

There is no region published by Chaos_Clan. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 85.190.158.224:10500.

How well does Chaos_Clan perform?

In the last 48 hours, it averaged 10 server fps, with a low of 9. The highest entity count was 65,433, covering buildings, deployables and all other objects. Memory usage reached up to 2,063 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on Chaos_Clan when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Chaos_Clan follow?

The only wipes for Chaos_Clan are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 1 hours ago.

Connect to the server

How can I connect to Chaos_Clan?

To get in, press F1 in Rust and enter client.connect 85.190.158.224:10500. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp80
Max players Capacity: 80 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.