Rust Player Count
41,370 playing now

Offline85.190.160.9:10500checked 12h ago

>>TGC<<

Players now 0/ 20 0% full
7-day average 0 peak 1
Rank #13,264 top 60%
Last wipe 15h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75117:0019:0020:0021:00Wiped Wed 14 Oct, 17:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02.557.51017:0019:0020:0021:00Wiped Wed 14 Oct, 17:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average 270/ 300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average 150/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 177/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average 173/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 36/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average 177/ 225

Quick answers

from the figures on this page

Rules, map and settings

What configuration does >>TGC<< use?

A gather rate is absent from the name of >>TGC<<. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

Which map is running on >>TGC<<?

The game generates a procedural map of size 3,500 with seed 6738 for >>TGC<<. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can >>TGC<< be found in Rust Player Count lists and filters?

These Rust Player Count lists include >>TGC<<: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on >>TGC<< convey?

These are the tags >>TGC<< publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on >>TGC<<?

The server >>TGC<< is offline at present, with its last appearance 12 hours ago. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 1 players.

What position does >>TGC<< hold among Rust servers?

Over the last seven days, >>TGC<< is #13,264 for player hours, placing it in the top 60% of ranked servers.

Server details

How reliable is >>TGC<<, and is it online?

Currently offline, >>TGC<< was last seen 12 hours ago. Based on the uptime it reports, the last restart was about 44 minutes ago. Its first appearance in Rust Player Count was on 14 October 2026.

What is the Rust version for >>TGC<<?

On Windows, >>TGC<< runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find >>TGC<<?

There is no region published by >>TGC<<. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 85.190.160.9:10500.

How well does >>TGC<< perform?

In the last 48 hours, it averaged 10 server fps, with a low of 10. Up to 62,635 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 1,231 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

When does >>TGC<< wipe?

Too few wipes are recorded for >>TGC<< to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 15 hours ago.

How to join

What steps are needed to join >>TGC<<?

To get in, press F1 in Rust and enter client.connect 85.190.160.9:10500. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp20
Max players The server has 20 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.