Rust Player Count
39,262 playing now

Online85.190.162.224:10400checked 12m ago

The Empire

trio
Players now 0/ 50 0% full
7-day average 0 peak 3
Rank #5,441 top 25%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02.557.51009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 25% of all ranked servers, and #350 of the trio servers (top 58%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:43 UTC6d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusticated.com - EU Premium Trio | Thursday WipesEU · trio · weekly · 129 on average 11/ 150
Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 121 on average 7/ 150
RustForNoobs.com | Solo Duo Trio | Monthly EUEU · trio · monthly · 101 on average 41/ 200
[TR/EU] CUMHURİYET | Solo Duo Trio | Yeni başlayanlar içinEU · trio · weekly · 96 on average 12/ 250
Rustafied.com - EU Trio - MondayEU · trio · weekly · 94 on average 36/ 100
Reddit.com/r/PlayRust - EU TrioEU · trio · weekly · 86 on average 4/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern The Empire?

No gather rate appears in the name of The Empire. No more than 3 players in a group (trio). The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Which map is running on The Empire?

The game generates a procedural map of size 4,000 with seed 6738 for The Empire. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can The Empire be found in Rust Player Count lists and filters?

The Rust Player Count lists that The Empire fits are: Rust servers with a trio limit and Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Trio; Last wipe: In the last week.

How should you interpret the tags on The Empire?

These are the tags The Empire publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): Capacity: 50 slots; ts3 (Group limit): Teams are capped at 3 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on The Empire?

With 50 slots, The Empire has 0 players at the moment. With a peak of 3, the average over seven days is 0 players. The highest average in the last 48 hours was 0 players at 12:00 UTC.

Where does The Empire sit in the rankings?

For player hours in the last seven days, The Empire ranks #5,441 and is in the top 25% of all ranked servers. The server sits at #350 among trio servers.

Server information

What is the uptime and reliability of The Empire?

You can find The Empire online at the moment. The uptime it gives suggests it restarted about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 3 October 2026 is when Rust Player Count first saw it.

What Rust version is used on The Empire?

Windows hosts The Empire, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of The Empire?

No region is published by The Empire. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 85.190.162.224:10400.

How well does The Empire perform?

In the last 48 hours, it averaged 10 server fps, with a low of 10. The highest entity count was 92,926, covering buildings, deployables and all other objects. Memory usage reached up to 2,304 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on The Empire when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 38 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does The Empire follow?

With so few of The Empire's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 6 days 4 hours.

How to join

How can I connect to The Empire?

Joining is done by opening the console (F1) and running client.connect 85.190.162.224:10400. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts3

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players Capacity: 50 slots.
ts3
Group limit Teams are capped at 3 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.