Rust Player Count
34,037 playing now

OnlineEU85.233.150.44:35010checked 6m ago

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]

10x biweekly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 4
Rank #4,420 top 20% · #1499 in EU
Last wipe 5d ago biweekly schedule
Next wipe 8d 9h Thu 22 Oct, 16:07 UTC

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 16:07 UTC, in 8d 9h. Its biweekly schedule tag · low confidence

Usual gap 7.3 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 4

Coming wipes

8d 9hThu 22 Oct, 16:07 UTC
22d 12hThu 5 Nov, 19:00 UTC FW
36d 9hThu 19 Nov, 16:07 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:07 UTC5d ago 4 – running 0
Fri 2 Oct, 12:56 UTC11d ago 5 halved by day 4 6.1 days 0
Fri 25 Sep, 03:33 UTC19d ago 3 halved by day 1 7.4 days 0
Thu 17 Sep, 19:33 UTC26d ago 3 halved by day 4 7.3 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average 27/ 150
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 12 on average 2/ 100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average 0/ 50
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 290 on average 76/ 100
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average 20/ 350
[EU] Enardo - Small One Grid 10x - No BPs | OneGridEU · groups of 8+ · 10x · 16 on average 1/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

The gather rate on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] is 10x, per its name. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] runs a procedural map of size 3,700 with seed 38461994, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] be found in Rust Player Count lists and filters?

These Rust Player Count lists include Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]: 10x Rust servers, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

What information do the tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] convey?

For the game's server browser, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

0 of 100 slots are filled on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] right now. The seven-day average is 0 players, with a peak of 4. The busiest time in the last 48 hours was 18:00 UTC, with an average of 2 players.

How does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] compare in server rankings?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] ranks #4,420 for player hours over the past seven days, #1,499 in Europe, and is in the top 20% of all ranked servers.

Server details

How reliable is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10], and is it online?

You can find Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] online at the moment. The uptime it gives suggests it restarted about 4 hours ago. For the last 7 full days, it was online for 153 of 168 hours, a 91% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

Rust network protocol 2634 and build 167781 on Linux is what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

In Europe, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 85.233.150.44:35010.

Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] lag-free?

In the last 48 hours, it averaged 58 server fps, with a low of 34. Up to 87,059 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,208 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] when a wipe occurs?

Recent wipes saw an average peak of 4 players. The latest wipe saw its biggest crowd 26 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 4.

How often does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] wipe?

The schedule cannot be confirmed from the few Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] wipes recorded, so the prediction is based on its tag. Thursday 22 October at 16:07 UTC is when the next wipe is due. It has been running its current world for 5 days 14 hours. Every two weeks is the wipe interval published in its tags.

Connect to the server

How can I connect to Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

Joining is done by opening the console (F1) and running client.connect 85.233.150.44:35010. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at http://cloudrust.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.