Rust Player Count
32,953 playing now

OnlineEU85.233.150.44:35015checked 11m ago

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]

10x biweekly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 1 peak 5
Rank #4,098 top 18% · #1433 in EU
Last wipe 5d ago biweekly schedule
Next wipe 8d 10h Thu 22 Oct, 16:08 UTC

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 16:08 UTC, in 8d 10h. Its biweekly schedule tag · low confidence

Usual gap 7.3 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 67% else halves by day 5

Coming wipes

8d 10hThu 22 Oct, 16:08 UTC
22d 13hThu 5 Nov, 19:00 UTC FW
36d 10hThu 19 Nov, 16:08 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:08 UTC5d ago 4 – running 0
Fri 2 Oct, 12:57 UTC11d ago 5 halved by day 5 6.1 days 0
Fri 25 Sep, 03:34 UTC19d ago 4 held half 7.4 days 0
Thu 17 Sep, 19:34 UTC26d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average 31/ 150
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 12 on average 2/ 100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average 0/ 50
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 290 on average 6/ 100
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average 13/ 350
[EU] Enardo - Small One Grid 10x - No BPs | OneGridEU · groups of 8+ · 10x · 16 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

By name, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] runs at 10x gather. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

A procedural map of size 3,700 is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] runs, generated by the game with seed 68656627. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] be found in Rust Player Count lists and filters?

These Rust Player Count lists include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]: 10x Rust servers, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

What is the meaning of the tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

These are the tags Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): You can find it in the Europe section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

Right now, 0 players are on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10], which has 100 slots. With a peak of 5, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 4 players.

How does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] compare in server rankings?

In the last seven days, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] is #4,098 for player hours, #1,433 in Europe, and within the top 18% of ranked servers.

Server information

What is the uptime and reliability of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

You can find Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] online at the moment. It reports an uptime that puts the last restart at roughly 3 hours ago. For the last 7 full days, it was online for 153 of 168 hours, a 91% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

Linux hosts Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10], which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

In Europe, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 85.233.150.44:35015.

What is the performance like on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

The server ran at an average of 59 fps over the last 48 hours, never falling below 24. Up to 89,593 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,243 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] on wipe day?

Across its recent wipes, the busiest times averaged 4 players. 28 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. If not, the crowd went below half by day 5.

How often does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10] wipe?

With too few of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]'s wipes on record to verify the schedule, the tag guides the prediction. On Thursday 22 October at 16:08 UTC the next wipe is expected. The present world dates from 5 days 13 hours ago. Its tags list a wipe schedule of every two weeks.

Connect to the server

How can I connect to Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 08.10]?

Joining is done by opening the console (F1) and running client.connect 85.233.150.44:35015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.