Rust Player Count
45,351 playing now

Offline85.234.84.19:28015checked 4d ago

Rust WakeExp 7 (private insecure test)

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:27 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average 362/ 350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average 209/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 177/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 221/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 32/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 190/ 225

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Rust WakeExp 7 (private insecure test)?

No gather rate appears in the name of Rust WakeExp 7 (private insecure test). Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is off, Valve's anti-cheat.

What map is used on Rust WakeExp 7 (private insecure test)?

A procedural map is what Rust WakeExp 7 (private insecure test) runs, generated by the game.

Server tags

Where can Rust WakeExp 7 (private insecure test) be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust WakeExp 7 (private insecure test) fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Rust WakeExp 7 (private insecure test)?

For the game's server browser, Rust WakeExp 7 (private insecure test) publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does Rust WakeExp 7 (private insecure test) have?

Rust WakeExp 7 (private insecure test) is offline at the moment; the last time it was seen was 4 days 5 hours ago. For the past week, the average number of players was 0.

How does Rust WakeExp 7 (private insecure test) compare in server rankings?

For player hours in the last seven days, Rust WakeExp 7 (private insecure test) ranks #15,960 and is in the top 71% of all ranked servers.

Server details

What is the online status and reliability of Rust WakeExp 7 (private insecure test)?

Rust WakeExp 7 (private insecure test) is down at the moment and was last seen 4 days 5 hours ago. For the last 4 full days, it was online for 6 of 96 hours, a 6% uptime. Rust Player Count recorded it for the first time on 9 October 2026.

What is the Rust version for Rust WakeExp 7 (private insecure test)?

On Linux, Rust WakeExp 7 (private insecure test) runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Rust WakeExp 7 (private insecure test)?

No region is published by Rust WakeExp 7 (private insecure test). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 85.234.84.19:28015.

Wipe schedule

What should you expect on Rust WakeExp 7 (private insecure test) during a wipe?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 18 hours in.

When does Rust WakeExp 7 (private insecure test) wipe?

The rhythm of wipes on Rust WakeExp 7 (private insecure test) cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 5 days 19 hours.

How to join

What is the process to join Rust WakeExp 7 (private insecure test)?

To get in, press F1 in Rust and enter client.connect 85.234.84.19:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.