Rust Player Count
85,506 playing now

Offline85.234.84.19:29015checked 4d ago

Rust WakeExp 7 (private insecure test)

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,903 top 72%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:35 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 523/ 575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average 453/ 500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average 242/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average 443/ 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average 39/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average 392/ 450

Quick answers

from the figures on this page

Settings and map

What configuration does Rust WakeExp 7 (private insecure test) use?

No gather rate appears in the name of Rust WakeExp 7 (private insecure test). Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What is the map on Rust WakeExp 7 (private insecure test)?

A procedural map is what Rust WakeExp 7 (private insecure test) runs, generated by the game.

Tags and filters

Where can Rust WakeExp 7 (private insecure test) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust WakeExp 7 (private insecure test): Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on Rust WakeExp 7 (private insecure test)?

The game's server browser reads these tags from Rust WakeExp 7 (private insecure test): gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Rust WakeExp 7 (private insecure test)?

Currently offline, Rust WakeExp 7 (private insecure test) was last seen 4 days 13 hours ago. The average player count for the past seven days is 0.

What position does Rust WakeExp 7 (private insecure test) hold among Rust servers?

For player hours in the last seven days, Rust WakeExp 7 (private insecure test) ranks #15,903 and is in the top 72% of all ranked servers.

Server information

What is the online status and reliability of Rust WakeExp 7 (private insecure test)?

Currently offline, Rust WakeExp 7 (private insecure test) was last seen 4 days 13 hours ago. For the last 4 full days, it was online for 4 of 96 hours, a 4% uptime. Rust Player Count recorded it for the first time on 9 October 2026.

What Rust version is used on Rust WakeExp 7 (private insecure test)?

On Linux, Rust WakeExp 7 (private insecure test) runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Rust WakeExp 7 (private insecure test)?

There is no region published by Rust WakeExp 7 (private insecure test). The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 85.234.84.19:29015.

Wipe information

What happens on Rust WakeExp 7 (private insecure test) when a wipe occurs?

The average busiest point in recent wipes reached 0 players. 22 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Rust WakeExp 7 (private insecure test) wipe?

With so few of Rust WakeExp 7 (private insecure test)'s wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 6 days 3 hours ago.

Connect to the server

What is the process to join Rust WakeExp 7 (private insecure test)?

Joining is done by opening the console (F1) and running client.connect 85.234.84.19:29015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.