OfflineNA85.31.224.23:28415checked 30d ago
US RustyScape 10x PVE | All Blueprints | Live Events
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for US RustyScape 10x PVE | All Blueprints | Live Events?
US RustyScape 10x PVE | All Blueprints | Live Events sets its gather rate to 10x, as its name states. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.
What map is used on US RustyScape 10x PVE | All Blueprints | Live Events?
A procedural map, generated by the game, runs on US RustyScape 10x PVE | All Blueprints | Live Events.
Tags and filters
Where can US RustyScape 10x PVE | All Blueprints | Live Events be found in Rust Player Count lists and filters?
These Rust Player Count lists include US RustyScape 10x PVE | All Blueprints | Live Events: 10x Rust servers, Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
How should you interpret the tags on US RustyScape 10x PVE | All Blueprints | Live Events?
The game's server browser reads these tags from US RustyScape 10x PVE | All Blueprints | Live Events: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): You can find it in the North America section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does US RustyScape 10x PVE | All Blueprints | Live Events have?
US RustyScape 10x PVE | All Blueprints | Live Events is offline at the moment; the last time it was seen was 30 days 14 hours ago.
What position does US RustyScape 10x PVE | All Blueprints | Live Events hold among Rust servers?
For player hours in the last seven days, US RustyScape 10x PVE | All Blueprints | Live Events is #15,150 overall, #1,567 in North America, and in the top – of all ranked servers.
Server information
How reliable is US RustyScape 10x PVE | All Blueprints | Live Events, and is it online?
US RustyScape 10x PVE | All Blueprints | Live Events is down at the moment and was last seen 30 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on US RustyScape 10x PVE | All Blueprints | Live Events?
On Linux, US RustyScape 10x PVE | All Blueprints | Live Events runs Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of US RustyScape 10x PVE | All Blueprints | Live Events?
With its NA tag, US RustyScape 10x PVE | All Blueprints | Live Events lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 85.31.224.23:28415.
Wipe information
When does US RustyScape 10x PVE | All Blueprints | Live Events wipe?
The next wipe for US RustyScape 10x PVE | All Blueprints | Live Events is an estimate based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 37 days 8 hours ago. A monthly wipe schedule is published in its tags.
Join the server
What is the process to join US RustyScape 10x PVE | All Blueprints | Live Events?
Joining is done by opening the console (F1) and running client.connect 85.31.224.23:28415. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^z,^y,^m,NA,gmrust,cs163207,ts8
Game
gmrust
mp100
ts8
v2633
cs163207
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.