OfflineEU85.61.52.207:28015checked 1d ago
DEVELOPMENT SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 26 October, 09:04 UTC, in 12d 9h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:04 UTC1d ago | – | – | running | 0 |
| Sat 10 Oct, 19:51 UTC3d ago | 2 | – | 1.6 days | 1 |
| Fri 2 Oct, 22:56 UTC11d ago | 1 | – | 7.9 days | 1 |
| Wed 30 Sep, 18:36 UTC13d ago | 1 | – | 2.2 days | 1 |
| Sun 27 Sep, 07:28 UTC16d ago | 1 | – | 3.5 days | 1 |
| Sun 13 Sep, 15:40 UTC30d ago | 1 | – | 13.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does DEVELOPMENT SERVER use?
No gather rate appears in the name of DEVELOPMENT SERVER. Groups are capped at 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Tags, lists and filters
Where can DEVELOPMENT SERVER be found in Rust Player Count lists and filters?
These Rust Player Count lists include DEVELOPMENT SERVER: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What is the meaning of the tags on DEVELOPMENT SERVER?
The game's server browser reads these tags from DEVELOPMENT SERVER: gmvanilla (Game mode): Standard vanilla survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^b (Biweekly): Wipes happen once every fortnight; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is DEVELOPMENT SERVER?
The server DEVELOPMENT SERVER is offline at present, with its last appearance 31 hours ago. The seven-day average is 1 players, with a peak of 2. The highest average in the last 48 hours was 1 players at 15:00 UTC.
How does DEVELOPMENT SERVER compare in server rankings?
For player hours in the last seven days, DEVELOPMENT SERVER is #6,495 overall, #1,876 in Europe, and in the top 29% of all ranked servers.
Server information
What is the uptime and reliability of DEVELOPMENT SERVER?
Last seen 31 hours ago, DEVELOPMENT SERVER is offline right now. For the last 7 full days, it was online for 26 of 168 hours, a 15% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on DEVELOPMENT SERVER?
Rust network protocol 2634 and build 167584 on Windows is what DEVELOPMENT SERVER uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of DEVELOPMENT SERVER?
With its EU tag, DEVELOPMENT SERVER lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 85.61.52.207:28015.
Wipe information
What happens on DEVELOPMENT SERVER when a wipe occurs?
The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 19 hours in.
How often does DEVELOPMENT SERVER wipe?
The prediction follows its tag because too few of DEVELOPMENT SERVER's wipes are recorded to confirm the schedule. Monday 26 October at 09:04 UTC is when the next wipe is due. The present world dates from 38 hours ago. Its tags list a wipe schedule of every two weeks.
Join the server
How can I connect to DEVELOPMENT SERVER?
To get in, press F1 in Rust and enter client.connect 85.61.52.207:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp2
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.