Rust Player Count
55,262 playing now

Online86.0.242.192:28015checked 9m ago

Carica da Casa

Players now 0/ 10 0% full
7-day average 1 peak 4
Rank #3,951 top 18%
Last wipe 12d ago no schedule published
Next wipe 22d 20h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Sep29 Sep3 Oct6 Oct10 Oct13 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence

Wipe-day peak 6 players, last three wipes

Coming wipes

22d 20hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:07 UTC FW12d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 246/ 275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 242/ 275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average 320/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 222/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 44/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 198/ 275

Quick answers

from the figures on this page

Rules and settings

Which rules govern Carica da Casa?

The name of Carica da Casa does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

Which map is running on Carica da Casa?

The game generates a procedural map of size 3,500 with seed 471471404 for Carica da Casa. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Carica da Casa be found in Rust Player Count lists and filters?

These Rust Player Count lists include Carica da Casa: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Carica da Casa?

The game's server browser reads these tags from Carica da Casa: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does Carica da Casa have?

With 10 slots, Carica da Casa has 0 players at the moment. With a peak of 4, the average over seven days is 1 players. The highest average in the last 48 hours was 3 players at 11:00 UTC.

How does Carica da Casa compare in server rankings?

Carica da Casa is in the top 18% of all ranked servers with a rank of #3,951 for player hours over the past seven days.

Server details

What is the uptime and reliability of Carica da Casa?

Right now, Carica da Casa is up. Based on the uptime it reports, the last restart was about 7 days ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 26 September 2026.

What Rust version is used on Carica da Casa?

On Windows, Carica da Casa runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Carica da Casa?

There is no region published by Carica da Casa. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 86.0.242.192:28015.

Is Carica da Casa lag-free?

Over the last 48 hours, the average server fps was 102, and it never dropped below 74. The maximum number of entities it carried was 67,855, which includes buildings, deployables and everything else. Peak memory use was 3,271 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on Carica da Casa when a wipe occurs?

The average busiest point in recent wipes reached 6 players. 20 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Carica da Casa follow?

The only wipes for Carica da Casa are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 3 hours.

How to join

What steps are needed to join Carica da Casa?

Open the Rust console with F1, then type client.connect 86.0.242.192:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.