Rust Player Count
44,632 playing now

Offline86.122.160.121:28015checked 18d ago

Nono Dev Lab

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,065 top 65%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep29 Sep1 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 22:36 UTC21d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average 353/ 350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average 205/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 185/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 215/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 34/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 190/ 225

Quick answers

from the figures on this page

Settings and map

Which rules govern Nono Dev Lab?

A gather rate is absent from the name of Nono Dev Lab. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is off.

Which map is running on Nono Dev Lab?

A procedural map is what Nono Dev Lab runs, generated by the game.

Tags, lists and filters

Where can Nono Dev Lab be found in Rust Player Count lists and filters?

These Rust Player Count lists include Nono Dev Lab: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on Nono Dev Lab convey?

The game's server browser reads these tags from Nono Dev Lab: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Nono Dev Lab have?

Nono Dev Lab is offline at the moment; the last time it was seen was 18 days 1 hours ago.

Where does Nono Dev Lab sit in the rankings?

Nono Dev Lab is in the top 65% of all ranked servers with a rank of #15,065 for player hours over the past seven days.

Server details

What is the online status and reliability of Nono Dev Lab?

Nono Dev Lab is down at the moment and was last seen 18 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 22 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Nono Dev Lab?

Rust network protocol 2633 and build 165217 on Windows is what Nono Dev Lab uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Nono Dev Lab?

No region is published by Nono Dev Lab. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 86.122.160.121:28015.

Wipe schedule

What happens on Nono Dev Lab when a wipe occurs?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Nono Dev Lab follow?

Too few wipes are recorded for Nono Dev Lab to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 21 days 11 hours ago.

How to join

How can I connect to Nono Dev Lab?

Open the Rust console with F1, then type client.connect 86.122.160.121:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.