Online86.135.81.86:28015checked 10m ago
cdogservers.net - Public
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:42 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does cdogservers.net - Public use?
No gather rate appears in the name of cdogservers.net - Public. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.
What map is used on cdogservers.net - Public?
The game generates a procedural map of size 3,000 with seed 689777 for cdogservers.net - Public. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can cdogservers.net - Public be found in Rust Player Count lists and filters?
These Rust Player Count lists include cdogservers.net - Public: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on cdogservers.net - Public?
For the game's server browser, cdogservers.net - Public publishes: gmrust (Game mode): Survival as standard in Rust; mp400 (Max players): Capacity: 400 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on cdogservers.net - Public?
0 of 400 slots are filled on cdogservers.net - Public right now. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 1 players.
Where does cdogservers.net - Public sit in the rankings?
cdogservers.net - Public is in the top 57% of all ranked servers with a rank of #12,596 for player hours over the past seven days.
Server information
What is the uptime and reliability of cdogservers.net - Public?
cdogservers.net - Public is currently online. Based on the uptime it reports, the last restart was about 22 hours ago. For the last 3 full days, it was online for 68 of 72 hours, a 94% uptime. 10 October 2026 is when Rust Player Count first saw it.
What Rust version is used on cdogservers.net - Public?
On Windows, cdogservers.net - Public runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find cdogservers.net - Public?
No region is published by cdogservers.net - Public. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 86.135.81.86:28015.
Is cdogservers.net - Public lag-free?
Over the last 48 hours, the average server fps was 177, and it never dropped below 143. The maximum number of entities it carried was 48,688, which includes buildings, deployables and everything else. Memory usage reached up to 1,685 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
When does cdogservers.net - Public wipe?
With so few of cdogservers.net - Public's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 45 hours ago.
How to join
How can I connect to cdogservers.net - Public?
To get in, press F1 in Rust and enter client.connect 86.135.81.86:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp400
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.