Rust Player Count
52,908 playing now

Online86.135.82.110:28015checked 8m ago

cdogservers.net - Public

Players now 0/ 400 0% full
7-day average 0 peak –
Rank #15,195 top 70%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123402:0006:0009:0013:0016:0020:00

Hourly average and peak, UTC.

Server performance

05010015020002:0006:0009:0013:0016:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 420 on average 308/ 325
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 410 on average 179/ 200
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 311 on average 77/ 200
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 291 on average 323/ 350
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 281 on average 262/ 375
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 253 on average 120/ 200

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for cdogservers.net - Public?

No gather rate appears in the name of cdogservers.net - Public. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What is the map on cdogservers.net - Public?

A procedural map of size 6,000 is what cdogservers.net - Public runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can cdogservers.net - Public be found in Rust Player Count lists and filters?

These Rust Player Count lists include cdogservers.net - Public: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on cdogservers.net - Public convey?

The game's server browser reads these tags from cdogservers.net - Public: gmrust (Game mode): The usual Rust survival experience; mp400 (Max players): 400 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is cdogservers.net - Public?

0 of 400 slots are filled on cdogservers.net - Public right now. For the past week, the average number of players was 0.

What position does cdogservers.net - Public hold among Rust servers?

For player hours in the last seven days, cdogservers.net - Public ranks #15,195 and is in the top 70% of all ranked servers.

About the server

What is the uptime and reliability of cdogservers.net - Public?

You can find cdogservers.net - Public online at the moment. It reports an uptime that puts the last restart at roughly 8 hours ago. Its first appearance in Rust Player Count was on 21 October 2026.

What is the Rust version for cdogservers.net - Public?

On Windows, cdogservers.net - Public runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of cdogservers.net - Public?

A region is not published by cdogservers.net - Public. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 86.135.82.110:28015.

What is the performance like on cdogservers.net - Public?

The server ran at an average of 94 fps over the last 48 hours, never falling below 83. The maximum number of entities it carried was 209,010, which includes buildings, deployables and everything else. Peak memory use was 3,314 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

When does cdogservers.net - Public wipe?

The rhythm of wipes on cdogservers.net - Public cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 44 hours ago.

Join the server

How can I connect to cdogservers.net - Public?

Open the Rust console with F1, then type client.connect 86.135.82.110:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp400
Max players 400 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.